Note: This is a really long round up, just so you’re aware. This year I decided to go with a theme on what games I will be playing from the backlog, and it was Assassin’s Creed. I’m not sure why I chose Assassin’s Creed because if you know me you know I am usually peeved… Continue reading 2021.

Committing to Never

Designing and playing games that don’t end There are a lot of reasons why we play video games.  And for a good amount of us, and I can definitely say for myself, we play for the story. So what about those people still playing after the story? The design of games that don’t end have… Continue reading Committing to Never

Unfortunate Hiatus

You’ve probably noticed I’ve been posting few and far between my posts. I have run into some unfortunate circumstances that have rendered me less able to post very much at all. If it were up to me, I would continue this as much as I can, but I just would like to make it officially… Continue reading Unfortunate Hiatus

Why I Love: Dark Souls

Death and Conflict For clarity, I played Dark Souls: Prepare to Die Edition, not the Remaster. Dark Souls.  What a troubled game.  Remember when I talked about that toxic culture in the article Why I Love: Celeste?  Well, I’m not going to talk about that here.  We get it.   Dark Souls is an action RPG… Continue reading Why I Love: Dark Souls

Why I Love: Celeste

Humble Beginnings, Humble Endings My Introduction to Indie and Thanks to Maddy Thorson Sorry for the hiatus.  I had an unfortunate episode with something, but now I am back and hopefully that doesn’t happen again. The origins for me loving Celeste go all the way back to when I was young and indie games were… Continue reading Why I Love: Celeste

Why I Love: Alan Wake

Two Sides I love Alan Wake, for the same reason a lot of people found it mediocre.  Alan Wake is a third-person action (shooter?) game.  Alan Wake, a writer of a thriller series, goes on vacation to a lake house, only to be haunted by shadowed entities that remind him of his own works.  He… Continue reading Why I Love: Alan Wake

Why I Love: DOOM

Not Just a Nostalgia Thing The classic game DOOM is an obvious icon in video game history.  The series still lives on today with the newest release of DOOM Eternal.  But all the way back in 1993, this little thing came into the house through a set of floppy disks and introduced my family to… Continue reading Why I Love: DOOM

Being an Active Audience

No Backseat Directing I’ve talked about this before, but it’s something that I always feel so pushed to emphasize all the time.  This applies to books, movies, games, or really, almost any medium that delivers a story or rise in interaction.   You’ve run into them before.  You know, the people who say they saw that… Continue reading Being an Active Audience


Something went wrong. Please refresh the page and/or try again.

Follow My Blog

Get new content delivered directly to your inbox.