What are the determinant factors that trend on the Ultimate Loosely-Thought Ranked Analysis?
I believe there are two main factors. Is the game entertaining? Games are entertainment after all. Does the game provide a good gameplay loop? How does it handle design and difficulty curve? Does it provide more artificial difficulty or natural difficulty? How is the game feel? Is it just fun to play? Is it just…fun?
Games that have a greater focus on entertainment are things like DOOM, Dungeon Siege, Megaman 2, Star Fox 64, and Super Mario Bros. The stories are not really a huuuge part of the game. The story is a platform for the action to take place. There’s nothing wrong with a game that focuses just on the fun! You don’t need to be a tea-sipping fancypants to know good games.
The other factor is whether or not it is inspirational. Do they have good stories and characters? Is the world built and designed well? How well is the player’s emotion directed? What innovations are there? These are games like Final Fantasy VI, What Remains of Edith Finch, Baldur’s Gate, Genshin Impact’s character arc quests, and Psychonauts. Characters don’t need to be super deep. They can just be fun, have great synergies, or present the world in a way that makes you think about life. Stories don’t need to be entirely plothole clean. You gotta use your imagination too!
I am a little biased because I tend to lean towards more story-telling, world-building, inspirational games. That’s just who I am, but all gamers are different! And that’s okay! There’s also a third mini-factor that I also recognize: the history and context of the game. What did the developers have to go through to make this? What was development culture like? How have they approached this game in the franchise as compared to the past? What artifacts and history lie beyond the game? Game history is important. I love art history, and I think video game history is just as important.
Something that I’ve noticed as we get near the top of the ULTRA is that the games start to converge on both ideas of entertainment and inspiration. The top ones are usually brilliant at being both. These are things like Dishonored 2, Celeste, Bioshock, Guild Wars 2, Starcraft, and Hollow Knight.
I think video games can be such an inspiration and entertaining thing at the same time. I feel the same for films. Artistic vision backed up with great cinematography makes amazing films.
I just wanted to let you have a little more insight into the way that video games are seen in my mind. Although I’d like to believe I have a lot of insight on video games, as it has been a focus and study of my life, this list is definitely not going to be 100% solid for other people. That’s why we like different games.
What are some foci that represent what you like in a game?
Thanks for reading, and I’ll see you next time!